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What and Who

Are You a Human? Fully Automatic Face Detection on Triangular Meshes

Wolfram von Funck
Max-Planck-Institut für Informatik - AG 4
AG4 Group Meeting
AG 4  
AG Audience
English

Date, Time and Location

Thursday, 3 March 2005
13:00
45 Minutes
46.1 - MPII
019
Saarbrücken

Abstract

This talk tackles a particular shape matching problem: given a data base of shapes (described as triangular

meshes), we search for all shapes which describe a human. We do so by applying a 3D face detection approach
on the mesh which consists of three steps: first, a local symmetry value is computed for each vertex. Then, the
symmetry values in a certain neighborhood of each vertex are analyzed for building sharp symmetry lines. Finally,
the geometry around each vertex is analyzed to get further facial feature like nose and forehead. We test our
approach at the Princeton Shape Benchmark as well as on some other surfaces, and received a correct face
detection in more than 99% of the test cases.

Contact

Volker Blanz
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Volker Blanz, 02/24/2005 14:46 -- Created document.