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Event Entry

What and Who

Factorization of BRDF-based Lighting Computation

Lutz Latta
FH Wedel
AG4 Group Meeting
AG 4  
AG Audience
English

Date, Time and Location

Wednesday, 28 November 2001
13:00
45 Minutes
46.1 - MPII
021
Saarbrücken

Abstract

Several techniques have been developed to approximate Bidirectional Reflectance

Distribution Functions (BRDF) with acceptable quality and performance for
real-time applications. Based on the recently published "Homomorphic
Factorization" by McCool et al. a new technique has been developed, that does
not approximate the BRDF, but instead the full lighting computation of an
isotropic BRDF in a global illumination scenario. With this method materials in
complex lighting situations can be simulated with only two or more textures by
using commonly available computation capabilities of current graphics hardware.
This technique can also be considered as a generalized approach to several
environment map prefiltering techniques.

Contact

Jan Kautz
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