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Event Entry

What and Who

Fast Smallest-Enclosing-Ball Computation in High Dimensions

Susanne Schmitt
Max-Planck-Institut für Informatik - AG 1
AG1 Mittagsseminar (others' work)
AG 1, AG 2, AG 3, AG 4  
AG Audience
English

Date, Time and Location

Wednesday, 17 December 2003
13:30
30 Minutes
46.1 - MPII
024
Saarbrücken

Abstract

Abstract of paper [Fischer, Gaertner, Kutz, ESA (2003)]:

We develop a simple combinatorial algorithm for computing the smallest enclosing ball of a set of points in high dimensional Euclidean space. The resulting code is in most cases faster (sometimes significantly) than recent dedicated methods that only deliver approximate results, and it beats off-the-shelf solutions, based e.g. on quadratic programming solvers. The algorithm resembles the simplex algorithm for linear programming; it comes with a Bland-type rule to avoid cycling in presence of degenera- cies and it typically requires very few iterations. We provide a fast and robust floating-point implementation whose efficiency is based on a new dynamic data structure for maintaining intermediate solutions. The code can efficiently handle point sets in dimensions up to 2,000, and it solves instances of dimension 10,000 within hours. In low dimensions, the algorithm can keep up with the fastest computational geometry codes that are available.

Contact

Ingmar Weber
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Ingmar Weber, 12/02/2003 09:55 -- Created document.