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What and Who

3D Reconstruction meets GPGPU meets Image Analysis

Christopher Zach
University of North Carolina at Chapel Hill
Talk
AG 1, AG 3, AG 4, AG 5, SWS, RG1, MMCI  
Public Audience
English

Date, Time and Location

Wednesday, 11 March 2009
10:00
45 Minutes
E1 4
024
Saarbrücken

Abstract

In this talk I give an overview of my recent research activities in computer vision during my stay as a post-doctoral researcher at TU Graz and UNC-Chapel Hill.


The main focus of my work is addressing 3D reconstruction of environments from multiple images and video sequences. I report on the experiences gained during our work on an automated, large scale urban reconstruction system, and I describe our specific Bayesian approach to infer the correctness of image-based two-view geometries.

A significant part of my presentation is dedicated to the efficient generation of high-quality, dense 3D models from images. Our continuous approach is robust against noise and outliers found in depth maps e.g. generated by fast local stereo, and it is highly suitable for acceleration by programmable graphics processing units. The complete pipeline from images to dense models (consisting of dense stereo, optional clean-up of depth maps, and robust depth map fusion) is significantly sped up by GPUs without sacrificing the quality of resulting models.

Finally, I briefly sketch our continuous, GPU-accelerated approaches for low-level image analysis tasks like segmentation.

Contact

Conny Liegl
302-70150
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Conny Liegl, 03/09/2009 13:55 -- Created document.