approximate groundtruth from these weaker forms of annotations to train a network, which allows to achieve high-quality results comparable to the full supervision quality without any modifications of the network architecture or the training procedure.
Second, we address the problem of the excessive computational and memory costs inherent to solving video segmentation via graphs. We propose approaches to improve the runtime and memory efficiency as well as the output segmentation quality by learning from the available training data the best representation of the graph. In particular, we contribute with learning must-link constraints,the topology and edge weights of the graph as well as enhancing the graph nodes - superpixels - themselves. Third, we tackle the task of pixel-level object tracking and address the problem of the limited amount of densely annotated video data for training convolutional
networks. We introduce an architecture which allows training with static images only and propose an elaborate data synthesis scheme which creates a large number of training examples close to the target domain from the given first frame mask. With the proposed techniques we show that densely annotated consequent video data is not necessary to achieve high-quality temporally coherent video segmentation
results.