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Your search returned the following 58 documents:

  1. Content-adaptive Lenticular Prints
    James Tompkin, Simon, Heinzle, Jan Kautz, and Wojciech Matusik
    ACM Transactions on Graphics (Proceedings of SIGGRAPH) 32 (4): 133:1-133:10, 2013
  2. On Visual Realism of Synthesized Imagery
    Erik Reinhard, Alexei Efros, Jan Kautz, and Hans-Peter Seidel
    Proceedings of the IEEE 101 (9), 2013
  3. Preference and Artifact Analysis for Video Transitions of Places
    James Tompkin, Kwang In Kim, Min H. Kim, Jan Kautz, and Christian Theobalt
    ACM Trans. Appl. Percept. 10 (19): 13:1-13:19, 2013
  4. Video Collections in Panoramic Contexts
    James Tompkin, Fabrizio Pece, Rajvi Shah, Shahram Izadi, Jan Kautz, and Christian Theobalt
    In: Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, St. Andrews, Scotland, 2013, 131-140
  5. Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera
    Miguel Granados, Kwang In Kim, James Tompkin, Jan Kautz, and Christian Theobalt
    In: Proceedings of the 12th European Conference on Computer Vision, Florence, Italy, 2012, 682-695
  6. How Not to Be Seen - Object Removal from Videos of Crowded Scenes
    Miguel Granados, James Tompkin, Kwang In Kim, Oliver Grau, Jan Kautz, and Christian Theobalt
    Computer Graphics Forum (Proc. of EUROGRAPHICS) 31 (2): 219-228, 2012
    [PDF: Download: granados12_vidinp.pdf]
  7. Interactive Multi-perspective Imagery from Photos and Videos
    Henrik Lieng, James Tompkin, and Jan Kautz
    Computer Graphics Forum (Proc. of EUROGRAPHICS) 31 (2pt1): 285-293, 2012
  8. Interactive Viewpoint Video Textures
    Philippe Levieux, James Tompkin, and Jan Kautz
    In: 9th European Conference on Visual Media Production, London, UK, 2012, 11-17

  9. Match Graph Construction for Large Image Databases
    Kwang In Kim, James Tompkin, Martin Theobald, Jan Kautz, and Christian Theobalt
    In: 12th European Conference on Computer Vision, Florence, Italy, 2012, 272-285

  10. State of the Art in Interactive Global Illumination
    Tobias Ritschel, Carsten Dachsbacher, Thorsten Grosch, and Jan Kautz
    Computer Graphics Forum 31 (1): 160-188, 2012
  11. Videoscapes: Exploring Sparse, Unstructed Vidoe Collections
    Kwang In Kim, Christian Theobalt, James Tompkin, and Jan Kautz
    WO Patent Application Pending
  12. Videoscapes: Exploring Sparse, Unstructured Video Collections
    James Tompkin, Kwang In Kim, Jan Kautz, and Christian Theobalt
    ACM Transactions on Graphics (Proc. of SIGGRAPH 2012) 31 (4): 68:1-68:12, 2012

  13. Edge-Aware Color Appearance
    Min H. Kim, Tobias Ritschel, and Jan Kautz
    ACM Transactions on Graphics 30 (2): 13:1-13:9, 2011
  14. Video-based Characters - Creating New Human Performances from a Multi-view Video Database
    Feng Xu, Yebin Liu, Carsten Stoll, James Tompkin, Gaurav Bharaj, Qionghai Dai, Hans-Peter Seidel, Jan Kautz, and Christian Theobalt
    ACM Transactions on Graphics (ACM SIGGRAPH 2011) 30 (4): 32:1-32:20, 2011
  15. Acquisition and Analysis of Bispectral Bidirectional Reflectance Distribution Functions
    Matthias B. Hullin, Johannes Hanika, Hendrik P. A. Lensch, Jan Kautz, and Hans-Peter Seidel
    ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010) 29 (4): 97,1-97,7, 2010

  16. Interactive On-Surface Signal Deformation
    Tobias Ritschel, Thorsten Thormählen, Carsten Dachsbacher, Jan Kautz, and Hans-Peter Seidel
    ACM Transactions on Graphics 29 (4): 36,1-36,8, 2010
  17. Variance soft shadow mapping
    Baoguang Yang, Zhao Dong, Jieqing Feng, Hans-Peter Seidel, and Jan Kautz
    Computer Graphics Forum 29 (7): 2127-2134, 2010
    [PDF: Download: PG2010_Sub.pdf]
  18. Micro-Rendering for Scalable, Parallel Final Gathering
    Tobias Ritschel, Thomas Engelhardt, Thorsten Grosch, Hans-Peter Seidel, Jan Kautz, and Carsten Dachsbacher
    ACM Transactions on Graphics (Proc. of SIGGRAPH ASIA 2009) 28 (5): 132,1-132,8, 2009
  19. Perceptual Influence of Approximate Visibility in Indirect Illumination
    Insu Yu, Andrew Cox, Min Kim, Tobias Ritschel, Thorsten Grosch, Carsten Dachsbacher, and Jan Kautz
    In: Proceedings APGV 2009 : Symposium on Applied Perception in Graphics and Visualization, Chania Crete, Greece, 2009, 24:1-24:14
  20. Real-time Indirect Illumination with Clustered Visibility
    Zhao Dong, Thorsten Grosch, Tobias Ritschel, Jan Kautz, and Hans-Peter Seidel
    In: Proceedings of the Vision, Modeling, and Visualization Workshop 2009 (VMV 2009), Braunschweig, Germany, 2009, 187-196
  21. Exponential Shadow Maps
    Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, and Jan Kautz
    In: Proceedings of Graphics Interface 2008, Windsor, Ontario, Canada, 2008, 155-161
  22. Imperfect Shadow Maps for Efficient Computation of Indirect Illumination
    Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans-Peter Seidel, Carsten Dachsbacher, and Jan Kautz
    In: Proceedings of ACM SIGGRAPH Asia 2008, Singapore, 2008
  23. Interactive Global Illumination Based on Coherent Surface Shadow Maps
    Tobias Ritschel, Thorsten Grosch, Jan Kautz, and Hans-Peter Seidel
    In: Proceedings Graphics Interface, May 2008, Windsor, Ontario, Canada, 2008, 185-192
  24. Real-Time, All-Frequency Shadows in Dynamic Scenes
    Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, and Jan Kautz
    In: Proceedings of ACM SIGGRAPH 2008, Los Angeles, USA, 2008, 1-8
  25. Convolution Shadow Maps
    Thomas Annen, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, and Jan Kautz
    In: Rendering Techniques 2007: Eurographics Symposium on Rendering, Grenoble, France, 2007, 51-60
  26. Interactive Global Illumination Using Implicit Visibility
    Zhao Dong, Jan Kautz, Christian Theobalt, and Hans-Peter Seidel
    In: The 15th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2007), Maui Hawaii, USA, 2007, 44-54
  27. Spherical Harmonic Gradients for Mid-Range Illumination
    Thomas Annen, Jan Kautz, Frédo Durand, and Hans-Peter Seidel
    In: Rendering Techniques 2004 : Eurographics Symposium on Rendering, Norrköping, Sweden, 2004, 331-336
  28. Efficient Light Transport Using Precomputed Visibility
    Katja Daubert, Wolfgang Heidrich, Jan Kautz, Jean-Michel Dischler, and Hans-Peter Seidel
    IEEE Computer Graphics and Applications 23 (3): 28-37, 2003
  29. Efficient Rendering of Local Subsurface Scattering
    Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, and Frank Van Reeth
    In: 11th Pacific Conference on Computer Graphics and Applications (PG-03), Canmore, Canada, 2003, 51-58
  30. Image-Based Reconstruction of Spatial Appearance and Geometric Detail
    Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, and Hans-Peter Seidel
    ACM Transactions on Graphics 22 (2): 234-257, 2003
    [PDF: Download: main.pdf]
  31. Interactive Rendering of Translucent Deformable Objects
    Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, and Frank Van Reeth
    In: Rendering Techniques 2003 : 14th Eurographics Workshop on Rendering, Leuven, Belgium, June 25-27, 2003, 2003, 130-140
  32. Interactive Rendering of Translucent Objects
    Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus Magnor, Jochen Lang, and Hans-Peter Seidel
    Computer Graphics Forum 22 (2): 195-205, 2003
  33. Matrix Radiance Transfer
    Jaakko Lehtinen and Jan Kautz
    In: ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics, Monterey, USA, April, 28 - April, 30, 2003, 59-64
  34. Modeling the World: The Virtualization Pipeline
    Jan Kautz, Hendrik P. A. Lensch, Michael Goesele, Jochen Lang, and Hans-Peter Seidel
    In: Proceedings of the 12th International Conference on Image Analysis and Processing (ICIAP' 03), Mantova, Italy, 2003, 166-175
  35. Real-Time Halftoning
    Jan Kautz and Hans-Peter Seidel
    Journal of Graphics Tools 7 (4): 27-32, 2003
  36. Realistic, Real-Time Shading and Rendering of Objects with Complex Materials
    Jan Kautz
    Doctoral dissertation, Universität des Saarlandes, 2003
  37. Realistic, Real-Time Shading and Rendering of Objects with Complex Materials
    Jan Kautz
    , Cuvillier, Göttingen, 2003, 204 p.
  38. Virtualizing Real-World Objects
    Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Jochen Lang, and Hans-Peter Seidel
    In: Computer Graphics International (CGI 2003), Tokyo, Japan, July 9-11, 2003, 134-141
    [PDF: Download: CGI03.pdf]
  39. 7th ACM Symposium on Solid Modeling and Applications; Tutorial T2: A Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models
    Michael Goesele, Jan Kautz, Jochen Lang, Hendrik P. A. Lensch, and Hans-Peter Seidel(Ed.)
    T2, , Max-Planck-Institut für Informatik, Saarbrücken, 2002. Note: Also published as MPI Research Report MPI-I-2002-4-001
  40. Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics
    Jan Kautz, Peter-Pike Sloan, and John Snyder
    In: Proceedings of the 13th Eurographics Workshop on Rendering, Pisa, Italy, 2002, 291-296
  41. Interactive Rendering of Translucent Objects
    Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus Magnor, Jochen Lang, and Hans-Peter Seidel
    In: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), Beijing, China, 2002, 214-224
    [PDF: Download: lensch_PG02.pdf]
  42. Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments
    Peter-Pike Sloan, Jan Kautz, and John Snyder
    In: Proceedings of ACM SIGGRAPH 2002 (SIGGRAPH-02), San Antonio, USA, 2002, 527-536
  43. Realistic, Real-Time Shading and Rendering of Objects with Complex Materials
    Jan Kautz
    Doctoral dissertation, Universität des Saarlandes, 2002
  44. The 3D Object Pipeline - Capturing, Processing and Interactive Display of Objects with Complex Appearance
    Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, and Hans-Peter Seidel
    Informationstechnik und Technische Informatik 44 (6): 322-330, 2002
  45. User-Defined Shading Models for VR Applications
    Jan Kautz, Katja Daubert, and Hans-Peter Seidel
    In: OpenSG 2002 -- 1. OpenSG Symposium, Darmstadt, Germany, 2002, 1-5
  46. Cloth Animation and Rendering -- Eurographics 2002 Tutorial Notes
    Michael Hauth, Olaf Etzmuss, Bernd Eberhardt, Reinhard Klein, Ralf Sarlette, Mirko Sattler, Katja Daubert, and Jan Kautz(Ed.)
    T3, , Eurographics, Aire-la-Ville, 2002
  47. A Framework for the Acquisition, Processing, Transmission, and Interactive Display of High Quality 3D Models on the Web
    Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, and Hans-Peter Seidel
    In: Tutorial Notes of the Web3D Conference 2001, Paderborn, Germany, February, 19 - 22, 2001, 1-13. Note: Also published as Research Report MPI-I-2001-4-002, Max-Planck-Institut für Informatik, Saarbrücken, Germany.
  48. Hardware Accelerated Displacement Mapping for Image Based Rendering
    Jan Kautz and Hans-Peter Seidel
    In: Proceedings Graphics Interface 2001 (GI-2001), Ottawa, Canada, June, 7-9, 2001, 61-70
  49. Image-Based Reconstruction of Spatially Varying Materials
    Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, and Hans-Peter Seidel
    In: Rendering Techniques 2001: Proceedings of the 12th Eurographics Workshop on Rendering, London, Great Britain, June, 25-27, 2001, 104-115
    [PDF: Download: Lensch_HPA_1.pdf]
  50. Real-Time Bump Map Synthesis
    Jan Kautz, Wolfgang Heidrich, and Hans-Peter Seidel
    In: Proceedings of the Eurographics/SIGGRAPH Workshop on Graphics Hardware 2001, Los Angeles, USA, August, 12 - August, 13, 2001, 109-114
  51. 3D Model Acquisition Including Reflection Properties
    Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, and Hans-Peter Seidel
    In: Proceedings of the ECDL Workshop Generalized Documents, Darmstadt, Germany, September 8, 2001, 1-6
  52. A Unified Approach to Prefiltered Environment Maps
    Jan Kautz, Pere-Pau Vàzquez, Wolfgang Heidrich, and Hans-Peter Seidel
    In: Rendering Techniques 2000, Proceedings of the 11th Eurographics Workshop on Rendering, Brno, Czech Republic, June, 26 - June, 28, 2000, 185-196
  53. Approximation of Glossy Reflection with Prefiltered Environment Maps
    Jan Kautz and Michael McCool
    In: Proceedings of Graphics Interface 2000 (GI-00), Montreal, Canada, May, 15 - May, 17, 2000, 119-126
  54. Illuminating Micro Geometry Based on Precomputed Visibility
    Wolfgang Heidrich, Katja Daubert, Jan Kautz, and Hans-Peter Seidel
    In: Proceedings of SIGGRAPH 2000 (SIGGRAPH-00), New Orleans, USA, July, 23 - July, 28, 2000, 2000, 455-464
  55. Towards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs
    Jan Kautz and Hans-Peter Seidel
    In: Proceedings of 2000 SIGGRAPH/Eurographics Workshop on Graphics Hardware, Interlaken, Switzerland, August, 21 - August, 22, 2000, 51-58
  56. Hardware Rendering with Bidirectional Reflectances
    Jan Kautz
    Master's thesis, Friedrich-Alexander-Universität Erlangen-Nürnberg, 1999
  57. Interactive Glossy Reflection with Arbitrary BRDFs
    Jan Kautz
    Master's thesis, University of Waterloo, Canada, 1999
  58. Interactive Rendering with Arbitrary BRDFs using Separable Approximations
    Jan Kautz and Michael McCool
    In: Rendering Techniques '99: Proceedings of the 10th Eurographics Workshop on Rendering (EGRW-99), Granada, Spain, June, 21 - 23, 1999, 247-260