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Proceedings Article, Paper
@InProceedings
Beitrag in Tagungsband, Workshop

Author, Editor
Author(s):
Günther, Johannes
Popov, Stefan
Seidel, Hans-Peter
Slusallek, Philipp
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Not MPG Author(s):
Popov, Stefan
Slusallek, Philipp
Editor(s):
Keller, Alexander
Christensen, Per
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dblp
Not MPII Editor(s):
Keller, Alexander
Christensen, Per
BibTeX cite key*:
guenther:07:BVHonGPU
Title, Booktitle
Title*:
Realtime Ray Tracing on GPU with BVH-based Packet Traversal
Booktitle*:
IEEE/Eurographics Symposium on Interactive Ray Tracing 2007
Event, URLs
Conference URL::
http://www.uni-ulm.de/rt07/
Downloading URL:
http://www.mpi-inf.mpg.de/~guenther/BVHonGPU/BVHonGPU.pdf
Event Address*:
Ulm, Germany
Language:
English
Event Date*
(no longer used):
Organization:
IEEE, Eurographics
Event Start Date:
10 September 2007
Event End Date:
12 September 2007
Publisher
Name*:
IEEE
URL:
Address*:
Piscataway, USA
Type:
Vol, No, Year, pp.
Series:
Volume:
Number:
Month:
Pages:
113-118
Year*:
2007
VG Wort Pages:
26
ISBN/ISSN:
Sequence Number:
DOI:
Note, Abstract, ©
(LaTeX) Abstract:
Recent GPU ray tracers can already achieve performance
competitive to that of their CPU counterparts. Nevertheless,
these systems can not yet fully exploit the capabilities of
modern GPUs and can only handle medium-sized, static scenes.

In this paper we present a BVH-based GPU ray tracer with a
parallel packet traversal algorithm using a shared stack. We
also present a fast, CPU-based BVH construction algorithm
which very accurately approximates the surface area
heuristic using streamed binning while still being one order
of magnitude faster than previously published results.
Furthermore, using a BVH allows us to push the size limit of
supported scenes on the GPU: We can now ray trace the
12.7~million triangle \textsc{Power Plant} at
1024$\times$1024 image resolution with 3~fps, including
shading and shadows.
HyperLinks / References / URLs:
http://www.mpi-inf.mpg.de/~guenther/BVHonGPU/index.html
Download
Access Level:
Public

Correlation
MPG Unit:
Max-Planck-Institut für Informatik
MPG Subunit:
Computer Graphics Group
Audience:
experts only
Appearance:
MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{guenther:07:BVHonGPU,
AUTHOR = {G{\"u}nther, Johannes and Popov, Stefan and Seidel, Hans-Peter and Slusallek, Philipp},
EDITOR = {Keller, Alexander and Christensen, Per},
TITLE = {Realtime Ray Tracing on GPU with BVH-based Packet Traversal},
BOOKTITLE = {IEEE/Eurographics Symposium on Interactive Ray Tracing 2007},
PUBLISHER = {IEEE},
YEAR = {2007},
ORGANIZATION = {IEEE, Eurographics},
PAGES = {113--118},
ADDRESS = {Ulm, Germany},
}


Entry last modified by Johannes Günther, 02/28/2008
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Editor(s)
Johannes Günther
Created
08/06/2007 11:29:27 AM
Revision
1.
0.


Editor
Johannes Günther
Johannes Günther


Edit Date
12/12/2007 09:35:03 AM
08/06/2007 11:29:27 AM