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Proceedings Article, Paper
@InProceedings
Beitrag in Tagungsband, Workshop

Author, Editor
Author(s):
Stoll, Carsten
Gumhold, Stefan
Seidel, Hans-Peter
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Not MPG Author(s):
Gumhold, Stefan
Editor(s):
Wald, Ingo
Parker, Steven G.
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dblp
Not MPII Editor(s):
Wald, Ingo
Parker, Steven G.
BibTeX cite key*:
StollRT06
Title, Booktitle
Title*:
Incremental Raycasting of Piecewise Quadratic Surfaces on the GPU
irpqs.pdf (2106.87 KB)
Booktitle*:
IEEE Symposium on Interactive Raytracing 2006 Proceedings
Event, URLs
Conference URL::
http://www.sci.utah.edu/RT06/
Downloading URL:
Event Address*:
Salt Lake City, USA
Language:
English
Event Date*
(no longer used):
Organization:
IEEE
Event Start Date:
18 September 2006
Event End Date:
20 September 2006
Publisher
Name*:
IEEE
URL:
Address*:
Piscataway, USA
Type:
Vol, No, Year, pp.
Series:
IEEE Symposium on Interactive Raytracing Proceedings
Volume:
Number:
Month:
September
Pages:
141-150
Year*:
2006
VG Wort Pages:
9
ISBN/ISSN:
1-4244-0693-5
Sequence Number:
DOI:
Note, Abstract, ©
(LaTeX) Abstract:
To overcome the limitations of triangle and point based surfaces
several authors have recently investigated surface representations
that are based on higher order primitives. Among these are
MPU, SLIM surfaces, dynamic skin surfaces and higher order isosurfaces.
Up to now these representations were not suitable for
interactive applications because of the lack of an efficient rendering
algorithm.
In this paper we close this gap for implicit surface representations
of degree two by developing highly optimized GPU implementations
of the raycasting algorithm. We investigate techniques
for fast incremental raycasting and cover per fragment and per
quadric backface culling. We apply the approaches to the rendering
of SLIM surfaces, quadratic iso-surfaces over tetrahedral meshes
and bilinear quadrilaterals. Compared to triangle based surface approximations
of similar geometric error we achieve only slightly
lower frame rates but with much higher visual quality due to the
quadratic approximation power of the underlying surfaces.
URL for the Abstract:
http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?isnumber=4061530&arnumber=4061556&count=30&index=24
Download
Access Level:
Public

Correlation
MPG Unit:
Max-Planck-Institut für Informatik
MPG Subunit:
Computer Graphics Group
Appearance:
MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{StollRT06,
AUTHOR = {Stoll, Carsten and Gumhold, Stefan and Seidel, Hans-Peter},
EDITOR = {Wald, Ingo and Parker, Steven G.},
TITLE = {Incremental Raycasting of Piecewise Quadratic Surfaces on the GPU},
BOOKTITLE = {IEEE Symposium on Interactive Raytracing 2006 Proceedings},
PUBLISHER = {IEEE},
YEAR = {2006},
ORGANIZATION = {IEEE},
PAGES = {141--150},
SERIES = {IEEE Symposium on Interactive Raytracing Proceedings},
ADDRESS = {Salt Lake City, USA},
MONTH = {September},
ISBN = {1-4244-0693-5},
}


Entry last modified by Christine Kiesel, 08/02/2007
Hide details for Edit History (please click the blue arrow to see the details)Edit History (please click the blue arrow to see the details)

Editor(s)
Carsten Stoll
Created
10/16/2006 04:16:26 PM
Revisions
3.
2.
1.
0.
Editor(s)
Christine Kiesel
Christine Kiesel
Christine Kiesel
Carsten Stoll
Edit Dates
02.08.2007 18:19:18
02.08.2007 18:19:00
07.03.2007 15:11:54
10/16/2006 04:16:27 PM


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