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[1]I. Albrecht, J. Haber, K. Kähler, M. Schröder and H. Seidel"May I talk to you? :-)" -- Facial Animation from Text
In: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), 77-86
Proceedings Article
[2]I. Albrecht, J. Haber and H. SeidelAutomatic Generation of Non-Verbal Facial Expressions from Speech
In: Advances in Modelling, Animation and Rendering (Proceedings Computer Graphics International 2002), 283-293
Proceedings Article
[3]I. Albrecht, J. Haber and H. SeidelConstruction and Animation of Anatomically Based Human Hand Models
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SIGGRAPH-SCA-03), 98-109,368
Proceedings Article
[4]I. Albrecht, J. Haber and H. SeidelSpeech Synchronization for Physics-based Facial Animation
In: Proceedings of the 10th International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2002), 9-16
Proceedings Article
[5]T. Annen, J. Kautz, F. Durand and H. SeidelSpherical Harmonic Gradients for Mid-Range Illumination
In: Rendering Techniques 2004 : Eurographics Symposium on Rendering, 331-336
Proceedings Article
[6]M. Botsch, C. Rössl and L. KobbeltFeature Sensitive Sampling for Interactive Remeshing
In: Proceedings of Vision, Modeling, and Visualization (VMV-00), 129-136
Proceedings Article
[7]S. Brabec, T. Annen and H. SeidelShadow Mapping for Hemispherical and Omnidirectional Light Sources
In: Advances in Modelling, Animation and Rendering (Proceedings Computer Graphics International 2002), 397-408
Proceedings Article
[8]S. Brabec and H. SeidelExtended Light Maps
In: GAME-ON 2000 / 1st International Conference on Intelligent Games and Simulation, 10-13
Proceedings Article
[9]S. Brabec and H. SeidelHardware-accelerated Rendering of Antialiased Shadows with Shadow Maps
In: Proceedings Computer Graphics International 2001, 209-214
Proceedings Article
[10]S. Brabec and H. SeidelShadow Volumes on Programmable Graphics Hardware
In: EUROGRAPHICS 2003 (EUROGRAPHICS-03) : the European Association for Computer Graphics, 24th Annual Conference, 433-440
Proceedings Article
[11]S. Brabec and H. SeidelSingle Sample Soft Shadows Using Depth Maps
In: Graphics Interface 2002, 219-228
Proceedings Article
[12]K. Daubert, H. Lensch, W. Heidrich and H. SeidelEfficient Cloth Modeling and Rendering
In: Rendering Techniques 2001: Proceedings of the 12th Eurographics Workshop on Rendering, 63-70
Proceedings Article
[13]K. Daubert and H. SeidelHardware-Based Volumetric Knit-Wear
In: EUROGRAPHICS 2002, 575-584
Proceedings Article
[14]E. de Aguiar, C. Theobalt, M. Magnor, H. Theisel and H. SeidelM3 : Marker-free Model Reconstruction and Motion Tracking from 3D Voxel Data
In: 12th Pacific Conference on Computer Graphics and Applications, PG 2004, 101-110
Proceedings Article
[15]K. Dmitriev, S. Brabec, K. Myszkowski and H. SeidelInteractive Global Illumination Using Selective Photon Tracing
In: Proceedings of the 13th Eurographics Workshop on Rendering, 21-33
Proceedings Article
[16]T. Fuchs, J. Haber and H. SeidelMIMIC --- A Language for Specifying Facial Animations
In: WSCG '2004 : the 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004 ; short communication papers proceedings, 71-78
Proceedings Article
[17]M. Goesele, C. Fuchs and H. SeidelAccuracy of 3D Range Scanners by Measurement of the Slanted Edge Modulation Transfer Function
In: 4th International Conference on 3-D Digital Imaging and Modeling, 37-44
Proceedings Article
[18]M. Goesele, W. Heidrich and H. SeidelColor Calibrated High Dynamic Range Imaging with ICC Profiles
In: Proceedings of the 9th Color Imaging Conference Color Science and Engineering: Systems, Technologies, Applications, 286-290
Proceedings Article
[19]M. Goesele, W. Heidrich and H. SeidelEntropy-Based Dark Frame Subtraction
In: Proceedings of PICS 2001: Image Processing, Image Quality, Image Capture, Systems Conference, 293-298
Proceedings Article
[20]M. Goesele, H. Lensch, W. Heidrich and H. SeidelBuilding a Photo Studio for Measurement Purposes
In: Proceedings of Vision, Modeling, and Visualization (VMV-00), 231-238
Proceedings Article
[21]M. Goesele, H. Lensch and H. SeidelValidation of Color Managed 3D Appearance Acquisition
In: Color science and engineering: systems, technologies, applications : final program and proceedings of IS&T and SID ; the 12th Color Imaging Conference, 265-270
Proceedings Article
[22]X. Granier, M. Goesele, W. Heidrich and H. SeidelInteractive Visualization of Complex Real-World Light Sources
In: 11th Pacific Conference on Computer Graphics and Applications (PG-03), 59-66
Proceedings Article
[23]W. Heidrich, S. Brabec and H. SeidelSoft Shadow Maps for Linear Lights
In: Rendering Techniques 2000, Proceedings of the 11th Eurographics Workshop on Rendering, 269-280
Proceedings Article
[24]W. Heidrich, K. Daubert, J. Kautz and H. SeidelIlluminating Micro Geometry Based on Precomputed Visibility
In: Proceedings of SIGGRAPH 2000 (SIGGRAPH-00), 455-464
Proceedings Article
[25]J. Kautz, K. Daubert and H. SeidelUser-Defined Shading Models for VR Applications
In: OpenSG 2002 -- 1. OpenSG Symposium, 1-5
Proceedings Article
[26]J. Kautz, W. Heidrich and H. SeidelReal-Time Bump Map Synthesis
In: Proceedings of the Eurographics/SIGGRAPH Workshop on Graphics Hardware 2001, 109-114
Proceedings Article
[27]J. Kautz, H. Lensch, M. Goesele, J. Lang and H. SeidelModeling the World: The Virtualization Pipeline
In: Proceedings of the 12th International Conference on Image Analysis and Processing (ICIAP' 03), 166-175
Proceedings Article
[28]J. Kautz and M. McCoolApproximation of Glossy Reflection with Prefiltered Environment Maps
In: Proceedings of Graphics Interface 2000 (GI-00), 119-126
Proceedings Article
[29]J. Kautz and H. SeidelHardware Accelerated Displacement Mapping for Image Based Rendering
In: Proceedings Graphics Interface 2001 (GI-2001), 61-70
Proceedings Article
[30]J. Kautz and H. SeidelTowards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs
In: Proceedings of 2000 SIGGRAPH/Eurographics Workshop on Graphics Hardware, 51-58
Proceedings Article
[31]J. Kautz, P. Sloan and J. SnyderFast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics
In: Proceedings of the 13th Eurographics Workshop on Rendering, 291-296
Proceedings Article
[32]J. Kautz, P. Vàzquez, W. Heidrich and H. SeidelA Unified Approach to Prefiltered Environment Maps
In: Rendering Techniques 2000, Proceedings of the 11th Eurographics Workshop on Rendering, 185-196
Proceedings Article
[33]K. Kähler, J. Haber and H. SeidelDynamic Refinement of Deformable Triangle Meshes for Rendering
In: Proceedings Computer Graphics International 2001, 285-290
Proceedings Article
[34]K. Kähler, J. Haber and H. SeidelGeometry-based Muscle Modeling for Facial Animation
In: Proceedings Graphics Interface 2001 (GI-2001), 37-46
Proceedings Article
[35]K. Kähler, J. Haber, H. Yamauchi and H. SeidelHead shop: Generating animated head models with anatomical structure
In: Proceedings of the 2002 ACM SIGGRAPH Symposium on Computer Animation, 55-64
Proceedings Article
[36]K. Kähler, C. Rössl, R. Schneider, J. Vorsatz and H. SeidelEfficient Processing of Large 3D Meshes
In: Proceedings of the International Conference on Shape Modeling and Applications, 228-239
Proceedings Article
[37]H.P.A. Lensch, K. Daubert and H. SeidelInteractive Semi-Transparent Volumetric Textures
In: Proceedings of Vision, Modeling, and Visualization VMV 2002, 505-512
Proceedings Article
[38]H.P.A. Lensch, M. Goesele, P. Bekaert, J. Kautz, M. Magnor, J. Lang and H. SeidelInteractive Rendering of Translucent Objects
In: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), 214-224
Proceedings Article
[39]H.P.A. Lensch, M. Goesele and H. SeidelA Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models
In: Tutorial Notes of the DAGM 2001, 1-39
Electronic Proceedings Article
[40]H.P.A. Lensch, W. Heidrich and H. SeidelAutomated Texture Registration and Stitching for Real World Models
In: Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG-00), 317-326
Proceedings Article
[41]H.P.A. Lensch, J. Kautz, M. Goesele, W. Heidrich and H. SeidelImage-Based Reconstruction of Spatially Varying Materials
In: Rendering Techniques 2001: Proceedings of the 12th Eurographics Workshop on Rendering, 104-115
Proceedings Article
[42]H.P.A. Lensch, J. Kautz, M. Goesele, J. Lang and H. SeidelVirtualizing Real-World Objects
In: Computer Graphics International (CGI 2003), 134-141
Proceedings Article
[43]H.P.A. Lensch, J. Kautz, M. Goesele and H. Seidel3D Model Acquisition Including Reflection Properties
In: Proceedings of the ECDL Workshop Generalized Documents, 1-6
Proceedings Article
[44]H.P.A. Lensch, J. Kautz, M. Goesele and H. SeidelA Framework for the Acquisition, Processing, Transmission, and Interactive Display of High Quality 3D Models on the Web
In: Tutorial Notes of the Web3D Conference 2001, 1-13
Electronic Proceedings Article
[45]H.P.A. Lensch, J. Lang, A. Sá and H. SeidelPlanned Sampling of Spatially Varying BRDFs
In: EUROGRAPHICS 2003 (EUROGRAPHICS-03) : the European Association for Computer Graphics, 24th Annual Conference, 473-482
Proceedings Article
[46]M. LiCorrespondence Analysis Between The Image Formation Pipelines of Graphics and Vision
In: Proceedings of the IX Spanish Symposium on Pattern Recognition and Image Analysis, 187-192
Proceedings Article
[47]M. Li, M. Magnor and H. SeidelA Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In: Graphics Interface 2004, 41-48
Proceedings Article
[48]M. Li, M. Magnor and H. SeidelHardware-Accelerated Rendering of Photo Hulls
In: The European Association for Computer Graphics 25th Annual Conference EUROGRAPHICS 2004, 635-642
In: Computer Graphics Forum [23], 635-642
Proceedings Article
[49]M. Li, M. Magnor and H. SeidelHardware-Accelerated Visual Hull Reconstruction and Rendering
In: Graphics Interface 2003 (GI-03), 65-71
Proceedings Article
[50]M. Li, M. Magnor and H. SeidelImproved Hardware-Accelerated Visual Hull Rendering
In: Vision, Modeling and Visualization 2003 (VMV-03) : proceedings, 151-158
Proceedings Article
[51]M. Li, H. Schirmacher, M. Magnor and H. SeidelCombining Stereo and Visual Hull Information for On-line Reconstruction and Rendering of Dynamic Scenes
In: Proceedings of the 5th Conference on Multimedia Signal Processing, 9-12
Proceedings Article
[52]M. Magnor and C. TheobaltModel-based Analysis of Multi-Video Data
In: 2004 Southwest Symposium on Image Analysis and Interpretation, 41-45
Proceedings Article
[53]C. Rössl, I. Ivrissimtzis and H. SeidelTree-based Triangle Mesh Connectivity Encoding
In: Curve and Surface Fitting: Saint-Malo 2002, 345-354
Proceedings Article
[54]C. Rössl and L. KobbeltLine-Art Rendering of 3D-Models
In: Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG-00), 87-96
Proceedings Article
[55]C. Rössl, L. Kobbelt and H. SeidelExtraction of feature lines on triangulated surfaces using morphological operators
In: Smart Graphics (AAAI Spring Symposium-00), 71-75
Proceedings Article
[56]C. Rössl, L. Kobbelt and H. SeidelLine Art Rendering of Triangulated Surfaces using Discrete Lines of Curvature
In: Proceedings of the 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media (WSCG-00), 168-175
Proceedings Article
[57]C. Rössl, L. Kobbelt and H. SeidelRecovering Structural Information from Triangulated Surfaces
In: Mathematical Methods for Curves and Surfaces: Oslo 2000, 423-432
Proceedings Article
[58]C. Rössl, F. Zeilfelder, G. Nürnberger and H. SeidelSpline Approximation of General Volumetric Data
In: Proceedings of the 9th ACM Symposium on Solid Modeling and Applications (SM 2004), 71-82
Proceedings Article
[59]C. Rössl, F. Zeilfelder, G. Nürnberger and H. SeidelVisualization of Volume Data with Quadratic Super Splines
In: IEEE Visualization 2003 (VIS-03), 393-400
Proceedings Article
[60]A. Scheel, M. Stamminger, J. Pütz and H. SeidelEnhancements to Directional Coherence Maps
In: Proceedings of the 9th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001 (WSCG-2001), 403-410
Proceedings Article
[61]A. Scheel, M. Stamminger and H. SeidelGrid Based Final Gather for Radiosity on Complex Scenes
In: EUROGRAPHICS 2002, 547-555
Proceedings Article
[62]A. Scheel, M. Stamminger and H. SeidelThrifty Final Gather for Radiosity
In: Rendering Techniques 2001: Proceedings of the 12th Eurographics Workshop on Rendering, 1-12
Proceedings Article
[63]A. Scheel, M. Stamminger and H. SeidelTone Reproduction for Interactive Walkthroughs
In: Proceedings of the European Association for Computer Graphics 21st Annual Conference (Eurographics-00), 301-311
Proceedings Article
[64]H. Schirmacher and S. Brabectmk - a Multi-Site, Multi-Platform System for Software Development
In: Proc. First European Tcl/Tk User Meeting, ?
Electronic Proceedings Article
[65]H. Schirmacher, W. Heidrich and H. SeidelHigh-Quality Interactive Lumigraph Rendering Through Warping
In: Proceedings of Graphics Interface 2000 (GI-00), 87-94
Proceedings Article
[66]H. Schirmacher, M. Li and H. SeidelOn-the-fly Processing of Generalized Lumigraphs
In: Computer Graphics Forum, Proceedings of Eurographics 2001, C-165-C173;C-543
Proceedings Article
[67]H. Schirmacher, C. Vogelgsang, H. Seidel and G. GreinerEfficient Free Form Light Field Rendering
In: Vision, Modeling and Visualization 2001 (VMV-2001), 249-256
Proceedings Article
[68]R. Schneider and L. KobbeltDiscrete Fairing of Curves and Surfaces based on Linear Curvature Distribution
In: Curve and Surface Design, Saint-Malo 1999, 371-380
Proceedings Article
[69]R. Schneider and L. KobbeltGenerating Fair Meshes with $G^1$ Boundary Conditions
In: Proceedings of Geometric Modeling and Processing 2000 (GMP-00), 251-261
Proceedings Article
[70]R. Schneider, L. Kobbelt and H. SeidelImproved Bi-Laplacian Mesh Fairing
In: Mathematical Methods for Curves and Surfaces: Oslo 2000, 445-454
Proceedings Article
[71]P. Sloan, J. Kautz and J. SnyderPrecomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments
In: Proceedings of ACM SIGGRAPH 2002 (SIGGRAPH-02), 527-536
Proceedings Article
[72]M. Stamminger, J. Haber, H. Schirmacher and H. SeidelWalkthroughs with Corrective Texturing
In: Rendering Techniques 2000, Proceedings of the 11th Eurographics Workshop on Rendering, 377-388;422
Proceedings Article
[73]M. Stamminger, A. Scheel and H. SeidelHierarchical Radiosity with Global Refinement
In: Proceedings of Vision, Modeling, and Visualization (VMV-00), 263-270
Proceedings Article
[74]M. Tarini, H. Lensch, M. Goesele and H. SeidelShape from Distortion: 3D Range Scanning of Mirroring Objects
In: SIGGRAPH 2002 (SIGGRAPH-02) : conference abstracts and applications, 248-248
Proceedings Article
[75]H. Theisel, C. Rössl and H. SeidelCombining Topological Simplification and Topology Preserving Compression for 2D Vector Fields
In: 11th Pacific Conference on Computer Graphics and Applications (PG-03), 419-423
Proceedings Article
[76]H. Theisel, C. Rössl and H. SeidelCompression of 2D vector fields under guaranteed topology preservation
In: EUROGRAPHICS 2003 (EUROGRAPHICS-03) : the European Association for Computer Graphics, 24th Annual Conference, 333-342
Proceedings Article
[77]H. Theisel, C. Rössl and H. SeidelUsing Feature Flow Fields for Topological Comparison of Vector Fields
In: Vision, Modeling and Visualization 2003 (VMV-03) : proceedings, 521-528
Proceedings Article
[78]H. Theisel, C. Rössl, R. Zayer and H. SeidelNormal Based Estimation of the Curvature Tensor for Triangular Meshes
In: 12th Pacific Conference on Computer Graphics and Applications, PG 2004, 288-297
Proceedings Article
[79]C. Theobalt, J. Bos, T. Chapman, A. Espinosa-Romero, M. Fraser, G. Hayes, E. Klein, T. Oka and R. ReeveTalking to Godot: Dialogue with a Mobile Robot
In: Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2002), 1338-1343
Proceedings Article
[80]C. Theobalt, J. Carranza, M. Magnor and H. SeidelA Parallel Framework for Silhouette-based Human Motion Capture
In: Vision, Modeling and Visualization 2003 (VMV-03) : proceedings, 207-214
Proceedings Article
[81]C. Theobalt, J. Carranza, M. Magnor and H. SeidelEnhancing Silhouette-based Human Motion Capture with 3D Motion Fields
In: 11th Pacific Conference on Computer Graphics and Applications (PG-03), 185-193
Proceedings Article
[82]C. Theobalt, M. Li, M. Magnor and H. SeidelA Flexible and Versatile Studio for Multi-View Video Recording
In: Vision, Video and Graphics 2003, 9-16
Proceedings Article
[83]C. Theobalt, M. Magnor, P. Schüler and H. SeidelCombining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
In: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), 96-103
Proceedings Article
[84]C. Theobalt, M. Magnor, P. Schüler and H. SeidelMulti-Layer Skeleton Fitting for Online Human Motion Capture
In: Proceedings of Vision, Modeling, and Visualization VMV 2002, 471-478
Proceedings Article
[85]J. Vorsatz, K. Kähler, L. Kobbelt and H. SeidelLinear Time Mesh Simplification with Reliable Error-Bounds
In: Proceedings of Vision, Modeling, and Visualization (VMV-00), 145-152
Proceedings Article
[86]J. Vorsatz, C. Rössl, L. Kobbelt and H. SeidelFeature Sensitive Remeshing
In: Computer Graphics Forum, Proceedings of Eurographics 2001, 393-401
Proceedings Article
[87]J. Vorsatz, C. Rössl and H. SeidelDynamic Remeshing and Applications
In: Proceedings: 8th ACM Symposium on Solid Modeling and Applications (SM-03), 167-175
Proceedings Article
[88]J. Vorsatz and H. SeidelA Framework for Dynamic Connectivity Meshes
In: OpenSG Symposium 2003, 49-55
Proceedings Article
[89]J. Vorsatz and H. SeidelMultiresolution Modeling and Interactive Deformation of Large 3D Meshes
In: Deformable Avatars : IFIP TC5/WG5.10 DEFORM'2000 Workshop, November 29 - 30, 2000, Geneva, Switzerland and AVATARS'2000 Workshop, November 30 - December 1, 2000, Lausanne, Switzerland, 11-23
Proceedings Article
[90]S. Yoshizawa, A. Belyaev and H. SeidelA Simple Approach to Interactive Free-Form Shape Deformations
In: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), 471-474
Proceedings Article
[91]S. Yoshizawa, A. Belyaev and H. SeidelFree-Form Skeleton-Driven Mesh Deformations
In: Proceedings: 8th ACM Symposium on Solid Modeling and Applications (SM-03), 247-253
Proceedings Article
[92]R. Zayer, C. Rössl and H. SeidelConvex Boundary Angle Based Flattening
In: Vision, Modeling and Visualization 2003 (VMV-03) : proceedings, 281-288
Proceedings Article
[93]G. Ziegler, H. Lensch, N. Ahmed, M. Magnor and H. SeidelMulti-Video Compression in Texture Space
In: 11th IEEE International Conference on Image Processing (ICIP 2004), 2467-2470
Proceedings Article
[94]G. Ziegler, H. Lensch, M. Magnor and H. SeidelMulti-Video Compression in Texture Space using 4D SPIHT
In: 2004 IEEE 6th Workshop on Multimedia Signal Processing, 39-42
Proceedings Article
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