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MPI-INF D4 Publications, generated: 20:07, 18 September 2019

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Your search returned the following 3 documents:

  1. Johannes G√ľnther, Stefan Popov, Hans-Peter Seidel, and Philipp Slusallek
    Realtime Ray Tracing on GPU with BVH-based Packet Traversal
    In: IEEE/Eurographics Symposium on Interactive Ray Tracing 2007, Ulm, Germany, 2007, 113-118
  2. Vlastimil Havran, Cyrille Damez, Karol Myszkowski, and Hans-Peter Seidel
    An Efficient Spatio-Temporal Architecture for Animation Rendering
    In: Rendering Techniques 2003 : 14th Eurographics Workshop on Rendering, Leuven, Belgium, June, 25 - June, 27, 2003, 106-117
    [PDF: Download: havranEGSR2003.pdf]
  3. Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, and Frank Van Reeth
    Interactive Rendering of Translucent Deformable Objects
    In: Rendering Techniques 2003 : 14th Eurographics Workshop on Rendering, Leuven, Belgium, June 25-27, 2003, 2003, 130-140