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MPI-INF D4 Publications, generated: 15:23, 18 October 2019

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Your search returned the following 5 documents:

  1. Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, and Elmar Eisemann
    GigaVoxels: Ray-guided Streaming for Efficient and Detailed Voxel Rendering
    In: Proceedings of I3D 2009 : ACM SIGGRAPH Symposium onInteractive 3D Graphics and Games, Boston, Mass., 2009, 15-22
  2. Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guodong Yuan, and Hans-Peter Seidel
    Interactive Volume Caustics in Single-Scattering Media
    In: Proceedings I3D 2010 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington DC, US, 2010, 109-117
  3. Nils Hasler, Thorsten Thormählen, Bodo Rosenhahn, and Hans-Peter Seidel
    Learning Skeletons for Shape and Pose
    In: Proceedings I3D 2010 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington DC, USA, 2010, 23-30
  4. Robert Herzog, Elmar Eisemann, Karol Myszkowski, and Hans-Peter Seidel
    Spatio-temporal Upsampling on the GPU
    In: Proceedings I3D 2010 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington DC, 2010, 91-98
    [PDF: Download: Herzog2010i3D.pdf]
  5. Zhao Dong and Baoguang Yang
    Variance Soft Shadow Mapping
    In: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) 2010, Washington DC, US, 2010, 94 p.