Proceedings Article, Paper
@InProceedings
Beitrag in Tagungsband, Workshop


Show entries of:

this year (2014) | last year (2013) | two years ago (2012) | Notes URL

Action:

login to update

Options:








Author, Editor

Author(s):

Tevs, Art
Ihrke, Ivo
Seidel, Hans-Peter

dblp
dblp
dblp



Editor(s):





BibTeX cite key*:

Tevs2008

Title, Booktitle

Title*:

Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering

Booktitle*:

Symposium on Interactive 3D Graphics (I3D 2008)

Event, URLs

URL of the conference:

http://graphics.cs.williams.edu/i3d08

URL for downloading the paper:

http://www.mpi-inf.mpg.de/~tevs/papers/i3d08.pdf

Event Address*:

Redwood City, California, USA

Language:

English

Event Date*
(no longer used):


Organization:


Event Start Date:

15 February 2008

Event End Date:

17 February 2008

Publisher

Name*:

ACM

URL:

http://www.acm.org/

Address*:

New York

Type:


Vol, No, Year, pp.

Series:


Volume:


Number:


Month:

February

Pages:

183-190

Year*:

2008

VG Wort Pages:

25

ISBN/ISSN:


Sequence Number:


DOI:




Note, Abstract, ©


(LaTeX) Abstract:

This paper presents a GPU-based, fast, and accurate dynamic height field rendering technique that scales well to large scale height fields. Current real-time rendering algorithms for dynamic height fields employ approximate ray-height field intersection methods, whereas accurate algorithms require pre-computation in the order of seconds to minutes and are thus not suitable for dynamic height field rendering. We alleviate this problem by using maximum mipmaps, a hierarchical data structure supporting accurate and efficient rendering while simultaneously lowering the pre-computation costs to negligible levels. Furthermore, maximum mipmaps allow for view-dependent level-of-detail rendering. In combination with hierarchical ray-stepping this results in an efficient intersection algorithm for large scale height fields.

URL for the Abstract:

http://www.tevs.eu/project_i3d08.html

Keywords:

graphics hardware, simplification/level of detail, spatial data structures, texturing techniques, displacement mapping, height field intersection, surface details, real-time rendering, GPU



Download
Access Level:

Public

Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Audience:

popular

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{Tevs2008,
AUTHOR = {Tevs, Art and Ihrke, Ivo and Seidel, Hans-Peter},
TITLE = {Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering},
BOOKTITLE = {Symposium on Interactive 3D Graphics (I3D 2008)},
PUBLISHER = {ACM},
YEAR = {2008},
PAGES = {183--190},
ADDRESS = {Redwood City, California, USA},
MONTH = {February},
}


Entry last modified by Art Tevs, 03/19/2009
Hide details for Edit History (please click the blue arrow to see the details)Edit History (please click the blue arrow to see the details)

Editor(s)
Art Tevs
Created
03/13/2008 01:17:51 PM
Revision
1.
0.


Editor
Art Tevs
Art Tevs


Edit Date
03/19/2009 02:44:27 PM
03/13/2008 01:17:51 PM



Show details for Attachment SectionAttachment Section