Proceedings Article, Paper
@InProceedings
Beitrag in Tagungsband, Workshop


Show entries of:

this year (2014) | last year (2013) | two years ago (2012) | Notes URL

Action:

login to update

Options:








Author, Editor

Author(s):

Tevs, Art
Ihrke, Ivo
Seidel, Hans-Peter

dblp
dblp
dblp



Editor(s):





BibTeX cite key*:

Tevs2008

Title, Booktitle

Title*:

Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering

Booktitle*:

Symposium on Interactive 3D Graphics (I3D 2008)

Event, URLs

URL of the conference:

http://graphics.cs.williams.edu/i3d08

URL for downloading the paper:

http://www.mpi-inf.mpg.de/~tevs/papers/i3d08.pdf

Event Address*:

Redwood City, California, USA

Language:

English

Event Date*
(no longer used):


Organization:


Event Start Date:

15 February 2008

Event End Date:

17 February 2008

Publisher

Name*:

ACM

URL:

http://www.acm.org/

Address*:

New York

Type:


Vol, No, Year, pp.

Series:


Volume:


Number:


Month:

February

Pages:

183-190

Year*:

2008

VG Wort Pages:

25

ISBN/ISSN:


Sequence Number:


DOI:




Note, Abstract, ©


(LaTeX) Abstract:

This paper presents a GPU-based, fast, and accurate dynamic height field rendering technique that scales well to large scale height fields. Current real-time rendering algorithms for dynamic height fields employ approximate ray-height field intersection methods, whereas accurate algorithms require pre-computation in the order of seconds to minutes and are thus not suitable for dynamic height field rendering. We alleviate this problem by using maximum mipmaps, a hierarchical data structure supporting accurate and efficient rendering while simultaneously lowering the pre-computation costs to negligible levels. Furthermore, maximum mipmaps allow for view-dependent level-of-detail rendering. In combination with hierarchical ray-stepping this results in an efficient intersection algorithm for large scale height fields.

URL for the Abstract:

http://www.tevs.eu/project_i3d08.html

Keywords:

graphics hardware, simplification/level of detail, spatial data structures, texturing techniques, displacement mapping, height field intersection, surface details, real-time rendering, GPU



Download
Access Level:

Public

Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Audience:

popular

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{Tevs2008,
AUTHOR = {Tevs, Art and Ihrke, Ivo and Seidel, Hans-Peter},
TITLE = {Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering},
BOOKTITLE = {Symposium on Interactive 3D Graphics (I3D 2008)},
PUBLISHER = {ACM},
YEAR = {2008},
PAGES = {183--190},
ADDRESS = {Redwood City, California, USA},
MONTH = {February},
}


Entry last modified by Art Tevs, 03/19/2009
Show details for Edit History (please click the blue arrow to see the details)Edit History (please click the blue arrow to see the details)
Hide details for Attachment SectionAttachment Section