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Author, Editor

Author(s):

Heidrich, Wolfgang
Seidel, Hans-Peter

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Editor(s):

Rockwood, Alyn

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BibTeX cite key*:

Heidrich1999

Title, Booktitle

Title*:

Realistic, Hardware-accelerated Shading and Lighting

Booktitle*:

Computer Graphics (SIGGRAPH-99) : Conference proceedings

Event, URLs

URL of the conference:

http://www.siggraph.org/s99

URL for downloading the paper:


Event Address*:

Los Angeles, USA

Language:

English

Event Date*
(no longer used):

August, 8 - August, 13

Organization:

ACM Siggraph

Event Start Date:

20 November 2019

Event End Date:

20 November 2019

Publisher

Name*:

ACM

URL:


Address*:

New York, USA

Type:


Vol, No, Year, pp.

Series:


Volume:


Number:


Month:

August

Pages:

171-178

Year*:

1999

VG Wort Pages:


ISBN/ISSN:


Sequence Number:


DOI:




Note, Abstract, ©


(LaTeX) Abstract:

With fast 3D graphics becoming more and more available even on low
end platforms, the focus in hardware-accelerated rendering is
beginning to shift towards higher quality rendering and additional
functionality instead of simply higher performance implementations
based on the traditional graphics pipeline.

In this paper we present techniques for realistic shading and
lighting using computer graphics hardware. In particular, we discuss
multipass methods for high quality local illumination using
physically-based reflection models, as well as techniques for the
interactive visualization of non-diffuse global illumination
solutions. These results are then combined with normal mapping for
increasing the visual complexity of rendered images.

Although the techniques presented in this paper work at interactive
frame rates on contemporary graphics hardware, we also discuss some
modifications of the rendering pipeline that help to further improve
both performance and quality of the proposed methods.

Keywords:

reflectance functions, illumination effects, shading, texture mapping, rendering hardware, frame buffer techniques



Download
Access Level:


Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Audience:

experts only

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat



BibTeX Entry:

@INPROCEEDINGS{Heidrich1999,
AUTHOR = {Heidrich, Wolfgang and Seidel, Hans-Peter},
EDITOR = {Rockwood, Alyn},
TITLE = {Realistic, Hardware-accelerated Shading and Lighting},
BOOKTITLE = {Computer Graphics (SIGGRAPH-99) : Conference proceedings},
PUBLISHER = {ACM},
YEAR = {1999},
ORGANIZATION = {ACM Siggraph},
PAGES = {171--178},
ADDRESS = {Los Angeles, USA},
MONTH = {August},
}


Entry last modified by Anja Becker, 03/12/2010
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Editor(s)
Wolfgang Heidrich
Created
05/07/1999 07:26:11 PM
Revisions
5.
4.
3.
2.
1.
Editor(s)
Anja Becker
Uwe Brahm
Uwe Brahm
Wolfgang Heidrich
Wolfgang Heidrich
Edit Dates
04.04.2000 08:56:44
28.03.2000 17:48:12
28.03.2000 17:47:31
23/03/2000 17:10:14
19/05/99 18:51:58