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Author, Editor

Author(s):

Blanz, Volker
Basso, Curzio
Vetter, Thomas
Poggio, Tomaso

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Editor(s):

Brunet, Pere
Fellner, Dieter W.

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Not MPII Editor(s):

Brunet, Pere
Fellner, Dieter W.

BibTeX cite key*:

BlaBasVetPog2003

Title, Booktitle

Title*:

Reanimating Faces in Images and Video

Booktitle*:

EUROGRAPHICS 2003 (EUROGRAPHICS-03) : the European Association for Computer Graphics, 24th Annual Conference

Event, URLs

URL of the conference:

http://giig.ugr.es/eg03/

URL for downloading the paper:


Event Address*:

Granada, Spain

Language:

English

Event Date*
(no longer used):

September, 1 - 6, 2003

Organization:

The Eurographics Association

Event Start Date:

16 June 2004

Event End Date:

16 June 2004

Publisher

Name*:

Blackwell

URL:

http://www.eg.org/

Address*:

Oxford, UK

Type:


Vol, No, Year, pp.

Series:

Computer Graphics Forum

Volume:

22

Number:

3

Month:


Pages:

641-650

Year*:

2003

VG Wort Pages:


ISBN/ISSN:

0167-7055

Sequence Number:


DOI:




Note, Abstract, ©

Note:

accepted.

(LaTeX) Abstract:

This paper presents a method
for photo-realistic animation that can be applied to
any face shown in a single image or a video.
The technique does not require example data of the person's mouth movements,
and the image to be animated is not restricted in pose or illumination.
Video reanimation allows for head rotations and speech in the original sequence,
but neither of these motions is required.

In order to animate novel faces, the system
transfers mouth movements and expressions across individuals,
based on a common representation of different identities and facial expressions
in a vector space of 3D shapes and textures.
This space is computed from 3D scans of different neutral faces,
and scans of facial expressions.

The 3D model's versatility with respect to pose and illumination
is conveyed to photo-realistic image and video processing
by a framework of analysis and synthesis algorithms:
The system automatically estimates 3D shape
and all relevant rendering parameters, such as pose, from single images.
In video, head pose and mouth movements are tracked automatically.
Reanimated with new mouth movements, the 3D face is rendered
into the original images.

Keywords:

Computer Graphics, Animation



Download
Access Level:

Public

Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Audience:

popular

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{BlaBasVetPog2003,
AUTHOR = {Blanz, Volker and Basso, Curzio and Vetter, Thomas and Poggio, Tomaso},
EDITOR = {Brunet, Pere and Fellner, Dieter W.},
TITLE = {Reanimating Faces in Images and Video},
BOOKTITLE = {EUROGRAPHICS 2003 (EUROGRAPHICS-03) : the European Association for Computer Graphics, 24th Annual Conference},
PUBLISHER = {Blackwell},
YEAR = {2003},
ORGANIZATION = {The Eurographics Association},
NUMBER = {3},
VOLUME = {22},
PAGES = {641--650},
SERIES = {Computer Graphics Forum},
ADDRESS = {Granada, Spain},
ISBN = {0167-7055},
}


Entry last modified by Anja Becker, 03/12/2010
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Editor(s)
Volker Blanz
Created
04/01/2003 11:26:46 AM
Revisions
8.
7.
6.
5.
4.
Editor(s)
Anja Becker
Christine Kiesel
Christine Kiesel
Christine Kiesel
Christine Kiesel
Edit Dates
07/12/2004 12:03:06 PM
05.07.2004 16:03:56
24.06.2004 15:37:37
24.06.2004 15:31:50
24.06.2004 15:29:23
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