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Author, Editor

Author(s):

Stoll, Carsten
Gumhold, Stefan
Seidel, Hans-Peter

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Not MPG Author(s):

Gumhold, Stefan

Editor(s):

Wald, Ingo
Parker, Steven G.

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dblp

Not MPII Editor(s):

Wald, Ingo
Parker, Steven G.

BibTeX cite key*:

StollRT06

Title, Booktitle

Title*:

Incremental Raycasting of Piecewise Quadratic Surfaces on the GPU


irpqs.pdf (2106.87 KB)

Booktitle*:

IEEE Symposium on Interactive Raytracing 2006 Proceedings

Event, URLs

URL of the conference:

http://www.sci.utah.edu/RT06/

URL for downloading the paper:


Event Address*:

Salt Lake City, USA

Language:

English

Event Date*
(no longer used):


Organization:

IEEE

Event Start Date:

18 September 2006

Event End Date:

20 September 2006

Publisher

Name*:

IEEE

URL:


Address*:

Piscataway, USA

Type:


Vol, No, Year, pp.

Series:

IEEE Symposium on Interactive Raytracing Proceedings

Volume:


Number:


Month:

September

Pages:

141-150

Year*:

2006

VG Wort Pages:

9

ISBN/ISSN:

1-4244-0693-5

Sequence Number:


DOI:




Note, Abstract, ©


(LaTeX) Abstract:

To overcome the limitations of triangle and point based surfaces
several authors have recently investigated surface representations
that are based on higher order primitives. Among these are
MPU, SLIM surfaces, dynamic skin surfaces and higher order isosurfaces.
Up to now these representations were not suitable for
interactive applications because of the lack of an efficient rendering
algorithm.
In this paper we close this gap for implicit surface representations
of degree two by developing highly optimized GPU implementations
of the raycasting algorithm. We investigate techniques
for fast incremental raycasting and cover per fragment and per
quadric backface culling. We apply the approaches to the rendering
of SLIM surfaces, quadratic iso-surfaces over tetrahedral meshes
and bilinear quadrilaterals. Compared to triangle based surface approximations
of similar geometric error we achieve only slightly
lower frame rates but with much higher visual quality due to the
quadratic approximation power of the underlying surfaces.

URL for the Abstract:

http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?isnumber=4061530&arnumber=4061556&count=30&index=24



Download
Access Level:

Public

Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{StollRT06,
AUTHOR = {Stoll, Carsten and Gumhold, Stefan and Seidel, Hans-Peter},
EDITOR = {Wald, Ingo and Parker, Steven G.},
TITLE = {Incremental Raycasting of Piecewise Quadratic Surfaces on the GPU},
BOOKTITLE = {IEEE Symposium on Interactive Raytracing 2006 Proceedings},
PUBLISHER = {IEEE},
YEAR = {2006},
ORGANIZATION = {IEEE},
PAGES = {141--150},
SERIES = {IEEE Symposium on Interactive Raytracing Proceedings},
ADDRESS = {Salt Lake City, USA},
MONTH = {September},
ISBN = {1-4244-0693-5},
}


Entry last modified by Christine Kiesel, 08/02/2007
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Editor(s)
Carsten Stoll
Created
10/16/2006 04:16:26 PM
Revisions
3.
2.
1.
0.
Editor(s)
Christine Kiesel
Christine Kiesel
Christine Kiesel
Carsten Stoll
Edit Dates
02.08.2007 18:19:18
02.08.2007 18:19:00
07.03.2007 15:11:54
10/16/2006 04:16:27 PM
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