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Author, Editor

Author(s):

Havran, Vlastimil
Damez, Cyrille
Myszkowski, Karol
Seidel, Hans-Peter

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Editor(s):

Christensen, Per
Cohen-Or, Daniel

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Not MPII Editor(s):

Christensen, Per
Cohen-Or, Daniel

BibTeX cite key*:

Havran2003:EGSR

Title, Booktitle

Title*:

An Efficient Spatio-Temporal Architecture for Animation Rendering


havranEGSR2003.pdf (2760.86 KB)

Booktitle*:

Rendering Techniques 2003 : 14th Eurographics Workshop on Rendering

Event, URLs

URL of the conference:

http://www.egsr2003.org/

URL for downloading the paper:


Event Address*:

Leuven, Belgium

Language:

English

Event Date*
(no longer used):

June, 25 - June, 27

Organization:

Association of Computing Machinery (ACM)

Event Start Date:

25 June 2003

Event End Date:

27 June 2003

Publisher

Name*:

ACM

URL:

http://www.acm.org/

Address*:

New York, USA

Type:


Vol, No, Year, pp.

Series:


Volume:


Number:


Month:

June

Pages:

106-117

Year*:

2003

VG Wort Pages:


ISBN/ISSN:

1-58113-754-0

Sequence Number:


DOI:




Note, Abstract, ©


(LaTeX) Abstract:

Producing high quality animations featuring rich object appearance and compelling lighting effects is very time consuming using traditional frame-by-frame rendering systems. In this paper we present a rendering architecture for computing multiple frames at once by exploiting the coherence between image samples in the temporal domain. For each sample representing a given point in the scene we update its view-dependent components for each frame
and add its contribution to pixels identified through the compensation of camera and object motion. This leads naturally to a high quality motion blur and significantly reduces the cost of illumination computations. The required visibility information is provided using a custom ray tracing acceleration data structure for multiple frames simultaneously. We demonstrate that precise
and costly global illumination techniques such as bidirectional path tracing become affordable in this rendering architecture.

Keywords:

Graphics Systems, Picture/Image Generation, Three-Dimensional Graphics and Realism



Download
Access Level:

Public

Correlation

MPG Unit:

Max-Planck-Institut für Informatik



MPG Subunit:

Computer Graphics Group

Audience:

popular

Appearance:

MPII WWW Server, MPII FTP Server, MPG publications list, university publications list, working group publication list, Fachbeirat, VG Wort



BibTeX Entry:

@INPROCEEDINGS{Havran2003:EGSR,
AUTHOR = {Havran, Vlastimil and Damez, Cyrille and Myszkowski, Karol and Seidel, Hans-Peter},
EDITOR = {Christensen, Per and Cohen-Or, Daniel},
TITLE = {An Efficient Spatio-Temporal Architecture for Animation Rendering},
BOOKTITLE = {Rendering Techniques 2003 : 14th Eurographics Workshop on Rendering},
PUBLISHER = {ACM},
YEAR = {2003},
ORGANIZATION = {Association of Computing Machinery (ACM)},
PAGES = {106--117},
ADDRESS = {Leuven, Belgium},
MONTH = {June},
ISBN = {1-58113-754-0},
}


Entry last modified by Karol Myszkowski, 03/12/2010
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Editor(s)
Vlastimil Havran
Created
05/13/2003 01:53:13 PM
Revisions
8.
7.
6.
5.
4.
Editor(s)
Karol Myszkowski
Anja Becker
Christine Kiesel
Christine Kiesel
Christine Kiesel
Edit Dates
01/02/2008 05:27:49 PM
07/12/2004 01:43:16 PM
30.06.2004 13:03:30
30.06.2004 13:00:10
30.06.2004 12:57:53
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