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What and Who
Title:Comparison of Ray Tracing on CPUs and GPUs
Speaker:Manfred Ernst
coming from:Universit├Ąt Erlangen
Speakers Bio:
Event Type:AG4 Group Meeting
Visibility:D4
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Level:AG Audience
Language:English
Date, Time and Location
Date:Tuesday, 29 June 2004
Time:15:00
Duration:45 Minutes
Location:Saarbr├╝cken
Building:46.1 - MPII
Room:019
Abstract
New ray tracing based techniques have been developed in the past few

years. In particular, major advances were made in the area of
interactive ray tracing. In the same time, graphics hardware has evolved
from a fixed function pipeline to freely programmable GPUs.
Implementations of ray tracing running entirely on a graphics card have
become possible. This talk presents a ray tracing system that even
performs kd-tree traversal on the GPU. The focus of the presentation is
on the differences and problems that result from the limitations of
current graphics hardware. An intelligent adaptive sampling algorithm
and some new ideas for memory layout of kd-trees are also presented
briefly.

Contact
Name(s):Volker Blanz
Video Broadcast
Video Broadcast:NoTo Location:
Tags, Category, Keywords and additional notes
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Attachments, File(s):
  • Volker Blanz, 06/29/2004 10:59 AM
  • Volker Blanz, 06/28/2004 03:31 PM -- Created document.