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What and Who

Capturing and Learning Digital Humans

Gerard Pons-Moll
MMCI
Joint Lecture Series
AG 1, AG 2, AG 3, AG 4, AG 5, SWS, RG1, MMCI  
Public Audience
English

Date, Time and Location

Wednesday, 2 May 2018
12:15
60 Minutes
E1 5
002
Saarbrücken

Abstract

The world is shifting towards a digitization of everything -- music, books, movies and news in digital form are common in our everyday lives. Digitizing human beings would redefine the way we think and communicate (with other humans and with machines), and it is necessary for many applications -- for example, to transport people into virtual and augmented reality, for entertainment and special effects in movies, and for medicine and psychology.

Currently, digital people models typically lack realism or require time-consuming manual editing of physical simulation parameters. Our hypothesis is that better and more realistic models of humans and clothing can be learned directly by capturing real people using 4D scans, images, and depth and inertial sensors. Combining statistical machine learning techniques and geometric optimization, we create realistic statistical models from the captured data.

To be able to digitize people from low-cost ubiquitous sensors (RGB cameras, depth or small number of wearable inertial sensors), we leverage the learned statistical models -- which are robust to noise and missing data.

Contact

Jennifer Müller
2900
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Jennifer Müller, 04/27/2018 13:55
Anna Rossien, 02/05/2018 14:07 -- Created document.